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October 22, 2024
October 14th, 2024
The Electro-Swing, skeleton-shaking Halloween Soundtrack for OCTOBER PANIC is OUT NOW on all steaming platforms. All music is composed by Burning Planet.
Göteborg, Sweden – October 10, 2024 – Hot off the heels of Alruna and the Necro-Industrialists (2024) Swedish solo-developer Niklas Hallin is surprise-dropping a bonus treat, right in time for Halloween. October Panic is a wacky arcade platformer with pixel art, electro-swing, horror film references and over 30 unique enemies packed into a snack size candy bar.
“It's a Halloween party”, says creator Niklas Hallin. “It's the Great Pumpkin, Charlie Brown. It's a Monster Mash. With a price point of 3 bucks and a playtime of maybe an hour, the goal was to put as much wild Halloween revelry into that hour as possible! It's a spooky-scary October treat.”
Rita the Re-animator is conducting occult experiments to bring her father back to life, flooding the small town streets with spooks and specters, witches and werewolves, mummies, dummies, big tiddy vamp mommies; pumpkinheads, walking deads, undead newlyweds; slasher killers, third rate fillers, and the evils of the Thrillers.
It's up to young trick-or-treater October to blaze a path to the old Haunted House and put an end to the annual Curse.
September 13th, 2024
The Alruna Original Game Soundtrack, composed by Burning Planet Music is out now!
Pixel-Art Metroidvania Alruna and the Necro-Industrialists Launches on Steam
Göteborg, Sweden – September 13, 2024 – Swedish solo-developer Niklas Hallin is announcing that their pixel-art puzzle-platformer Alrunaand the Necro-Industrialists will launch on Steam on September 26th, 2024.
In a world ravaged by mechanical greed, forest-nymph Alruna must jump, slide and dash through sprawling subterranean labyrinths to get to the bottom of the story, the very bottom of the world, the very depths of depravity.
"Indie metroidvanias…", developer Niklas Hallin says, "So often they have these long, horizontal corridors with repeated enemies, you know? In Alrunaeverything is packed super tight together. Everything is next to everything else. And with Alruna's wild move-set, it’s really easy to just … skip whole parts of the game. Play it out of order. Break stuff. It’s insane. It’s … raw, you know? In a very old-school gaming, ROM-hack, kind of way."
Alruna is a dryad in a dying world – a spirit of life in the land of the dead. The earth is sucked dry. There is only The Sprawl. Poor, bedraggled skele-men dot the Wasteland of the Necro-Industrialists and shuffle endlessly back and forth in a toiling mockery of life. But are they the real enemy? Or do the skeletons suffer just as much as the dryads under the domination of the Necro-Industrialists?